#ifndef _BOX_H_
#define _BOX_H_

/**
Box represents box on a map. It is axis aligned, stays on height equal to 0 and has a squere bottom
*/
class Box
{
public:

	float Height(void);
	void SetHeight(float height);

	float X(void);
	void SetX(float x);

	float Y(void);
	void SetY(float y);

	static float Width(void);
	static void SetWidth(float width);

private:
	float height;
	float x, y;

	static float width;
};

#endif

